Table of Contents

Class WorldStrings

Namespace
RisingV.GameData.Strings
Assembly
RisingV.Core.dll

Provides string representations for world regions in the game.

public static class WorldStrings
Inheritance
WorldStrings
Inherited Members

Fields

WorldRegionToName

A dictionary mapping WorldRegionType to their long and short names.

public static readonly Dictionary<WorldRegionType, (string Long, string Short)> WorldRegionToName

Field Value

Dictionary<WorldRegionType, (string Long, string Short)>

Methods

GetRegionName(WorldRegionType)

Gets the long name of a region based on its WorldRegionType.

public static string GetRegionName(WorldRegionType region)

Parameters

region WorldRegionType

The WorldRegionType of the region.

Returns

string

The long name of the region.

GetRegionName(int)

Gets the long name of a region based on its prefab GUID.

public static string GetRegionName(int prefabGuid)

Parameters

prefabGuid int

The prefab GUID of the region.

Returns

string

The long name of the region.

GetRegionShortName(WorldRegionType)

Gets the short name of a region based on its WorldRegionType.

public static string GetRegionShortName(WorldRegionType region)

Parameters

region WorldRegionType

The WorldRegionType of the region.

Returns

string

The short name of the region.

GetRegionShortName(int)

Gets the short name of a region based on its prefab GUID.

public static string GetRegionShortName(int prefabGuid)

Parameters

prefabGuid int

The prefab GUID of the region.

Returns

string

The short name of the region.