Table of Contents

Class LootEngine

Namespace
RisingV.Core.Engines
Assembly
RisingV.Core.LootEngine.dll

LootEngine is responsible for managing loot drops and item templates in the game.

public class LootEngine : Engine<LootEngineConfig>, IEngine<LootEngineConfig>, IEngine, IManageableLifecycle<EngineManager>, IManageableLifecycle, IReloadable, IManageable<EngineManager>, IManageable, IEnableable
Inheritance
LootEngine
Implements
Inherited Members
Extension Methods

Fields

Guid

public const string Guid = "RisingV.Core.LootEngine"

Field Value

string

Methods

Load(EngineManager, List<IPlugin>)

Loads the manager and its dependencies with a specific type.

public override void Load(EngineManager manager, List<IPlugin> plugins)

Parameters

manager EngineManager
plugins List<IPlugin>

Ready(EngineManager, List<IPlugin>)

Prepares the manager for use with a specific type, typically after loading.

public override void Ready(EngineManager manager, List<IPlugin> plugins)

Parameters

manager EngineManager
plugins List<IPlugin>