Table of Contents

Class StatEngine

Namespace
RisingV.Core.Engines
Assembly
RisingV.Core.StatEngine.dll

StatEngine is responsible for managing and processing stat changes in the game.

public class StatEngine : Engine<StatEngineConfig>, IEngine<StatEngineConfig>, IEngine, IManageableLifecycle<EngineManager>, IManageableLifecycle, IReloadable, IManageable<EngineManager>, IManageable, IEnableable
Inheritance
StatEngine
Implements
Inherited Members
Extension Methods

Fields

Guid

public const string Guid = "RisingV.Core.StatEngine"

Field Value

string

Methods

Load(EngineManager, List<IPlugin>)

Loads the manager and its dependencies with a specific type.

public override void Load(EngineManager manager, List<IPlugin> plugins)

Parameters

manager EngineManager
plugins List<IPlugin>

Ready(EngineManager, List<IPlugin>)

Prepares the manager for use with a specific type, typically after loading.

public override void Ready(EngineManager manager, List<IPlugin> plugins)

Parameters

manager EngineManager
plugins List<IPlugin>