Class EntityDamageTrackingComponent
Tracks damage dealt to entities, allowing retrieval of damage statistics by source entity.
public class EntityDamageTrackingComponent : LazyMap<ulong, EntityDamageEntry>, IReadOnlyDictionary<ulong, EntityDamageEntry>, IReadOnlyCollection<KeyValuePair<ulong, EntityDamageEntry>>, IDeserializationCallback, ISerializable, IMap<ulong, EntityDamageEntry>, IDictionary<ulong, EntityDamageEntry>, ICollection<KeyValuePair<ulong, EntityDamageEntry>>, IEnumerable<KeyValuePair<ulong, EntityDamageEntry>>, IMap, IDictionary, ICollection, IEnumerable, IEntityComponentData, IData
- Inheritance
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EntityDamageTrackingComponent
- Implements
- Inherited Members
- Extension Methods
Methods
GetPlayerParticipants()
public List<PlayerAspect> GetPlayerParticipants()
Returns
GetUnitParticipants()
public List<UnitAspect> GetUnitParticipants()
Returns
ToString()
Returns a string that represents the current object.
public override string ToString()
Returns
- string
A string that represents the current object.