Table of Contents

Namespace RisingV.Core.Systems

Classes

CastleHeartSystem

System for locating CastleHeart entities in the world.

CastleTerritorySystem

System that maps world positions to castle territories and provides lookup utilities.

ChatSystem
ClanSystem

Provides lookup utilities for clan entities and their membership.

DamageTrackingSystem

System for tracking damage dealt to entities.

DamageTrackingSystemConfig
EntityDamageTrackingComponent

Tracks damage dealt to entities, allowing retrieval of damage statistics by source entity.

LootSystem

LootSystem is responsible for generating item drops based on the configured loot rules.

LootSystemConfig

Structs

EntityDamageEntry

Enums

LootCompletionMode
LootRollMode
LootSelectionMode
LootShuffleMode

Delegates

ClientRegisterMessageHandler