Namespace RisingV.Core.Systems
Classes
- CastleHeartSystem
System for locating CastleHeart entities in the world.
- CastleTerritorySystem
System that maps world positions to castle territories and provides lookup utilities.
- ClanSystem
Provides lookup utilities for clan entities and their membership.
- DamageTrackingSystem
System for tracking damage dealt to entities.
- EntityDamageTrackingComponent
Tracks damage dealt to entities, allowing retrieval of damage statistics by source entity.
- LootSystem
LootSystem is responsible for generating item drops based on the configured loot rules.