Class EventBridge.WeaponSpawningEvent
Fired before a weapon prefab is spawned into the world.
public record EventBridge.WeaponSpawningEvent : Event<EventBridge.WeaponSpawningEvent>, IEvent, IEquatable<Event>, IEquatable<Event<EventBridge.WeaponSpawningEvent>>, IEquatable<EventBridge.WeaponSpawningEvent>
- Inheritance
-
EventBridge.WeaponSpawningEvent
- Implements
- Inherited Members
- Extension Methods
Constructors
WeaponSpawningEvent(Entity, WeaponLevel?)
Fired before a weapon prefab is spawned into the world.
public WeaponSpawningEvent(Entity WeaponEntity, WeaponLevel? Level)
Parameters
WeaponEntity
EntityLevel
WeaponLevel?
Properties
Level
public WeaponLevel? Level { get; init; }
Property Value
- WeaponLevel?
WeaponEntity
public Entity WeaponEntity { get; init; }
Property Value
- Entity