Table of Contents

Class EventBridge.WeaponSpawningEvent

Namespace
RisingV.Shared
Assembly
RisingV.Shared.dll

Fired before a weapon prefab is spawned into the world.

public record EventBridge.WeaponSpawningEvent : Event<EventBridge.WeaponSpawningEvent>, IEvent, IEquatable<Event>, IEquatable<Event<EventBridge.WeaponSpawningEvent>>, IEquatable<EventBridge.WeaponSpawningEvent>
Inheritance
EventBridge.WeaponSpawningEvent
Implements
Inherited Members
Extension Methods

Constructors

WeaponSpawningEvent(Entity, WeaponLevel?)

Fired before a weapon prefab is spawned into the world.

public WeaponSpawningEvent(Entity WeaponEntity, WeaponLevel? Level)

Parameters

WeaponEntity Entity
Level WeaponLevel?

Properties

Level

public WeaponLevel? Level { get; init; }

Property Value

WeaponLevel?

WeaponEntity

public Entity WeaponEntity { get; init; }

Property Value

Entity