Table of Contents

Class InternalSystems

Namespace
RisingV.Shared.Systems
Assembly
RisingV.Shared.dll

A collection of internal systems that are used by the server.

public class InternalSystems
Inheritance
InternalSystems
Inherited Members
Extension Methods

Constructors

InternalSystems(World)

A collection of internal systems that are used by the server.

public InternalSystems(World world)

Parameters

world World

The world instance to retrieve systems from.

Properties

ClientScriptMapper

Gets the ClientScriptMapper system from the world.

public ClientScriptMapper ClientScriptMapper { get; }

Property Value

ClientScriptMapper

DebugEventsSystem

Gets the DebugEventsSystem system from the world.

public DebugEventsSystem DebugEventsSystem { get; }

Property Value

DebugEventsSystem

GameDataManager

Gets the GameDataManager system from the world.

public GameDataManager GameDataManager { get; }

Property Value

GameDataManager

GameDataSystem

Gets the GameDataSystem system from the world.

public GameDataSystem GameDataSystem { get; }

Property Value

GameDataSystem

LoadPersistenceSystem

Gets the ProjectM.LoadPersistenceSystemV2 system from the world.

public LoadPersistenceSystemV2 LoadPersistenceSystem { get; }

Property Value

LoadPersistenceSystemV2

ManagedDataSystem

Gets the ManagedDataSystem system from the world.

public ManagedDataSystem ManagedDataSystem { get; }

Property Value

ManagedDataSystem

NetworkIdSystem

Gets the ProjectM.Network.NetworkIdSystem.Singleton singleton from the world.

public NetworkIdSystem.Singleton NetworkIdSystem { get; }

Property Value

NetworkIdSystem.Singleton

PrefabCollectionSystem

Gets the PrefabCollectionSystem system from the world.

public PrefabCollectionSystem PrefabCollectionSystem { get; }

Property Value

PrefabCollectionSystem

ServerScriptMapper

Gets the ServerScriptMapper system from the world.

public ServerScriptMapper ServerScriptMapper { get; }

Property Value

ServerScriptMapper

TutorialSystem

Gets the TutorialSystem system from the world.

public TutorialSystem TutorialSystem { get; }

Property Value

TutorialSystem