Table of Contents

Class EventBridge.SpawnPlayerEvent

Namespace
RisingV.Core
Assembly
RisingV.Core.dll

Event triggered when a player is spawned.

public record EventBridge.SpawnPlayerEvent : Event<EventBridge.SpawnPlayerEvent>, IEvent, IEquatable<Event>, IEquatable<Event<EventBridge.SpawnPlayerEvent>>, IEquatable<EventBridge.SpawnPlayerEvent>
Inheritance
EventBridge.SpawnPlayerEvent
Implements
Inherited Members
Extension Methods

Constructors

SpawnPlayerEvent(PlayerAspect, SpawnData)

Event triggered when a player is spawned.

public SpawnPlayerEvent(PlayerAspect Aspect, SpawnData Data)

Parameters

Aspect PlayerAspect

The aspect of the player being spawned.

Data SpawnData

The data associated with the spawn event.

Properties

Aspect

The aspect of the player being spawned.

public PlayerAspect Aspect { get; init; }

Property Value

PlayerAspect

Data

The data associated with the spawn event.

public SpawnData Data { get; init; }

Property Value

SpawnData